Hiring 444 different artists is ambitious and expensive, in fact the artist upgrade program alone is unsustainable in the short term! This undeniable fact is due to SXD’s firm intention to reward every artist in the best possible way, granting him both monetary and utilitarian benefits. That’s why patience overwhelm rush and the will of the subjects involved plays a fundamental role. This paragraph’s goal is to explain how we want to avoid the sustainability problem:
SXD comics pays 50$ every artist that joins our upgrade program, of which the holder’s contribute depends and change through time: Initially holders pay the artist only 25$ and a variable amount of $GEMS through 3 different modalities. Holder’s and SXD’s artist cost sharing will vary according to the following multiple factors:
the first important factor concerns the management of our treasury vault which can currently rely on two upgraded Smyths (Blocksmith labs NFTs) with the only scope to mine FORGE to strenghten the upgrade program and other minor types of assets.
Investors and partners that believe in our project can change the perspective and cost of our artist upgrade.
SXD’s royalties policy is oriented toward their incentivized payment, in fact champion’s holders who do not pay them are not allowed to receive all our benefits.
$GEMS token value plays a fundamental and delicate role, its adoption and use cases will influence the upgrade program cost through time.
Artist’s and holder’s invention and creativity seasoned with future collaborations. The more original the character is the more potential it has, every holder is encouraged to create the best character possible, contents created around it might be infinite and the revenue generated from the business is divided between the holder, the artist and SXD. We strongly believe that the luck of sustainability faced in the beginning of the program can be subsequently compensated by the diversity of scenarios created by our protagonists, our artists and holders.